Future of project-based learning is here

WIMMA Lab is a learning environment where students solve assignments in multidisciplinary project teams.

WIMMA Lab in a nutshell

Challenge focused learning

WIMMA Lab is a two and a half month project where students of JAMK University of Applied Sciences participate as trainees. The students solve challenges given by partner companies, research programs or Universities. Goal of the project is to develop production ready solutions.

Power of teamwork

At WIMMA Lab, students gain experience on project-based teamwork in multidisciplinary teams. Students solve challenges while learning the dynamics of teamwork and value of collaboration.

Agile development

WIMMA Lab is all about building from an idea to execution. Virtual companies use agile development methods, such as Sprints and Kanban boards. However, the goal is not to build quick and dirty demos, but solutions that can be tested in a production environment.

Contacts to businesses

In addition to gaining skills, students' transition to working life is supported by company visitors. During the summer, experts on project-related topics consult WIMMA Lab and share their experiences. Students get great opportunities to network with company representatives.

Assignments

IoTitude

Web-based Challenge Game for Mobile Devices

IoTitude's assignment is to update Haastix. Haastix is a challenge-based picture game, the core idea is that a game master creates challenges for the players (e.g. find a statue in 15 minutes). Players join the game with a code and send a picture of the statue to the game master, who then can accept or reject the picture. The player who completes all the tasks first wins.

ReactTypeScriptRobot FrameworkKubernetesNodeJSPostgreSQLGitLab CI/CD
IoTitude: Haastix
Mysticons

Foundation for WIMMA Lab SOC

As a team they will be in charge of monitoring the security of other WIMMA Lab projects. Through their SOC (Security Operations Center) they will monitor log events and other security related issues for the entirety of the WIMMA Lab. Mysticons is operating and developing through the Kubernetes platform which works in conjuction with their SIEM.

Cyber SecuritySOCSIEMSOARAnalysisAutomationKubernetesGitLab CI/CDCSC
Mysticons: Mockup
Overflow

Forum for WIMMA Lab

Team Overflow's task is to design a forum service for WIMMA Lab learning environment based on the open-source Conduit software. The forum includes all the features one would typically expect in a modern forum service. The team is primarily comprised of students in JAMK's ICT engineering program.

ReactNodeJSKubernetesGitLab CI/CDDockerCSCMongoDBExpress
Overflow: Future Factory Marketplace
Pengwin Media

Wimmalab.org and Social Media Marketing

Pengwin Media will do the marketing for WIMMA Lab and Open Doors event. They will make materials for other teams when needed, for example new colors and mockup for the Haastix. After Open Doors, Pengwin Media will start to update team websites.

ReactNext.jsSCSSSVG
Pengwin Media: wimmalab.org

Coaches

Marko Rintamäki

Marko “Narsu” Rintamäki

Product Owner
Eliel Taskinen

Eliel Taskinen

Student Coach
Paavo Nelimarkka

Paavo Nelimarkka

Coach
Kari Pitkämäki

Kari Pitkäniemi

Coach
Teemu Kontio

Teemu Kontio

Coach

History

The WIMMA Lab concept is evolving year by year. It was formerly known as Challenge Factory (2014 - 2017) and Summer Factory (2011 - 2014).